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Patch 1.0.7 Notes

Official Blizzard Quote (Source)

Patch Features

New Feature: Dueling
For those who wish to test their mettle against fellow Nephalem, your time has come. Players will now be able to duel one another in a new zone designed specifically for this style of combat. This zone can be accessed by speaking with Nek the Brawler located at the inn in New Tristram, and supports 2 to 4 players in a Free-For-All format.

To learn more about dueling, click here!


  • Nephalem Valor stacks will now persist through Acts
  • Base pick-up radius for all characters has been increased from 1.5 yards to 3 yards
  • The resurrection timer will no longer increase if a player is killed multiple times in a row
  • Players should no longer play a flinching animation (causing them to briefly lose control of their character) if they are hit by multiple monsters at the same time
  • The experience bonus rewarded for killing monsters on Monster Power levels 1-10 in Inferno has been increased:
    • MP 1: 25% (up from 10%)
    • MP 2: 50% (up from 20%)
    • MP 3: 80% (up from 30%)
    • MP 4: 120%(up from 45%)
    • MP 5: 165% (up from 60%)
    • MP 6: 215% (up from 75%)
    • MP 7: 275% (up from 95%)
    • MP 8: 340% (up from 115%)
    • MP 9: 420% (up from 135%
    • MP 10: 510% (up from 160%)
  • When resuming a game, players will now be placed in town instead of at the last known checkpoint (a portal will be available to take you to your last known checkpoint, if desired)

Auction House

  • User Inferface
    • Cancelled PayPal auctions will now display a UI error
  • Bug Fixes
    • Stash Tab Art will now properly update when viewed in the Auction House

  • General
    • Monster Power is now available for Public Games
      • Players can now select their desired Monster Power level from a drop-down when joining Public Games provided that the “Enable Monster Power” box has been checked in the Options menu
  • “Report Botting” has been added to the right-click > report player menus
  • The UI now displays how many players are online


  • General
    • Izual is now included in the list of bosses that grant an extra reward when you have 5 stacks of Nephalem Valor, and the overall reward for killing him has been increased


Click here to view all of the class changes.


  • General
    • A new crafting reagent, Demonic Essence, has been added to the game
      • This reagent is account-bound and can be acquired from Elite monsters in Inferno difficulty
      • Nephalem Valor will not be required in order for Demonic Essences to drop
      • However, each level of Monster Power will increase the drop chance of Demonic Essence from Elites according to the following values:
        • MP 0: 20.0000%
        • MP 1: 23.0000%
        • MP 2: 26.4500%
        • MP 3: 30.4175%
        • MP 4: 34.9801%
        • MP 5: 40.2271%
        • MP 6: 46.2612%
        • MP 7: 53.2004%
        • MP 8: 61.1805%
        • MP 9: 70.3575%
        • MP 10: 80.9112%
    • The drop rate for Blacksmithing Plans and Jeweler Designs has been increased by 400%
  • Blacksmith
    • Four Rare recipes have been added to the Blacksmith: Archon Spaulders (Shoulders), Archon Gauntlets (Gloves), Archon Armor (Chest Armor), Razorspikes (Bracers)
      • Each crafted item will have the following characteristics:
        • iLevel 63
        • 6 Affixes
        • Account-bound
        • Similar to the Hellfire Ring, it will have four variants, each guaranteeing a fixed core stat which will have the highest range available in the game
      • Crafting the item will require 1 Demonic Essence (other reagent costs will vary per recipe)
  • Jeweler
    • A new Rare recipe has been added to the Jeweler for an Amulet
      • This amulet will have the following characteristics:
        • iLevel 63
        • 6 Affixes
        • Account-bound
        • Similar to the Hellfire Ring, it will have four variants, each guaranteeing a fixed core stat which will have the highest range available in the game
      • Crafting the item will require the 1 Demonic Essence as well as:
        • 100,000g
        • 1 Perfect Gem (varied depending on which core stat you select)
        • 1 Fiery Brimstone
    • A new tier of account-bound gems of has been added to the game: Marquise
      • Marquise Gems stats are as follows:
        • Marquise Emerald
          • Weapon: Increased Critical Hit Damage by 110%
          • Helm: +33% Extra Gold from Monsters
          • Armor: +62 Dexterity
        • Marquise Topaz
          • Weapon: Melee attackers take 2200 per hit
          • Helm: 33% Better chance of finding magical items
          • Armor: +62 Intelligence
        • Marquise Amethyst
          • Weapon: Each Hit adds +700 Life
          • Helm: +19% Life
          • Armor: +62 Vitality
        • Marquise Ruby
          • Weapon: +150 Minimum and +150 Maximum Damage
          • Helm: Increases Bonus Experience by 33%
          • Armor: +62 Strength
      • These gems can only be created at the Jeweler and will require the following reagents:
        • 3 Radiant Star Gems
        • 20 million gold
        • 1 Demonic Essence
      • Un-socketing Marquise gems will cost 5 million gold
      • The designs for the Marquise gems will drop randomly from all level 63 monsters
        • Note: The designs are not account-bound


  • General
    • Crafting Plans and Jeweler Designs have been added for all of the new Rare recipes listed above
      • These plans (excluding the chest piece) will drop randomly in the world, but have a 50% chance to drop off the following bosses when you have 5 stacks of Nephalem Valor:
        • Skeleton King
        • Spider Queen
        • Maghda
        • Zoltun Kulle
        • Ghom
        • Cydaea
        • Rakanoth
        • Izual
      • The Archon Armor recipe can be purchased from Squirt the Peddler for 1.5 million gold each
      • Please note that neither the Crafting plans nor the Jeweler Design are account-bound
    • Holding shift while buying health potions will attempt to purchase 5 potions at once
    • Follower items below iLevel 60 will now no longer drop in Inferno
    • Goldskin now has a limit on the number of times it can proc on a single target
  • Vendors
    • Squirt the Peddler no longer sells Dyes, but (as noted above) will now sell the plans for the Archon Armor recipe for 1.5 million gold each
  • Bug Fixes
    • Goldskin will no longer proc when attacking monsters that drop no loot
    • Plans: Staff of Herding can now be dropped on the ground, or sold to a vendor for 0 gold
    • All Staves of Herding can now be sold to a vendor for 0 gold


  • General
    • The Reflects Damage affix has been redesigned:
      • It will now apply a short duration buff to the monster and will only reflect a percentage of damage dealt back to the player while that buff is active
      • A visual effect will display whenever the durational buff is active
    • Damage dealt by pets to monster with Reflects Damage affix will no longer be reflected back to the player
    • Damage dealt by the Molten affix has been reduced by 40%
    • Damage dealt by the Plagued affix has been increased by 120%
    • Fallen Lunatics should now detonate in a more consistent manner
    • The Triune Berserker before Alcarnus should no longer swing faster after a few attacks
    • Keywardens:
      • The Act II Keywarden (Sokahr) should now only use its mortar ability in Inferno difficulty
      • The Act III Keywarden (Xah’Rith) should now only use its rain of corpses ability in Inferno difficulty
      • The Act IV Keywarden (Nekarat) should now only use its earthquake and charge abilities in Inferno difficulty
  • Bug Fixes
    • Rare Sand Dwellers will now spawn in The Forgotten Ruins
    • Champion Plague Swarms will now spawn in Cryder’s Outpost
    • Champion Fallen Cur will now spawn in The Storm Halls

User Interface

  • General
    • Legendary items now have a new mini-map icon
      • This icon should now persist properly and be shown on the mini-map so long as the player is in the same zone as the dropped item
      • Note: The icon will only display when Legendary items are dropped by a monster, not a player
  • Bug Fixes
    • Fixed an issue causing the Enable Monster Power option to reset
    • Fixed an issue affecting the scroll speed of text
    • Vendors will now properly display an Armor tab when you are in an Inferno game with Monster Power set above 0

Bug Fixes

  • Fixed an issue where new Hardcore characters were not labeled as Hardcore on the homepage
  • Fixed an error that could occur when closing the World of Warcraft client while the Diablo III client was still running